Ok, I've gotten all this information from things that had been said
at Blizzcon 2007 about the Death Knight Hero class.:
1. What is a Hero Class?
- A Hero class is a class that
can to be obtained, A Hero class is a completely new idea that
Blizzard has just implemented.
2. How do I Unlock my Death Knight?
- The Death Knight will be
unlocked through a Long quest chain. This chain will be done by a
level 80 and is expected to take a while.
- The quest line's roll is to teach you about your death knight.
3. What will Happen to my
Main?
- Your Main will not be
transformed into a death knight. Blizzard juggles with this idea
but thought that you would be losing something to gain something.
- The death knight will be unlocked and will start at a high level.
This is also a part of the hero class. imagine a level one death
knight gnome killing boars, lol. Blizzard is not sure on the
expected level but they expect it to be within level 50-70.
4. What Gear Will i be able to
use?
- Death Knights will be a
plate wearing class. But they will not have the ability to use
Shields.
- You will get a Special Weapon either Two-Handed or one handed
(Intended to dual wield)
- This will be referred to as your "Runeblade(s)"
5. What Gear will my Death Knight start
with?
- Your Death Knight will have
gear stated as reasonably Decent for your level, ( Blues im
assuming.)
- You will start with a mount!
6. What Kind of System will I
use?
- Your Death Knight will use a
whole new type of system called the Rune System.
- This will be totally personal and you will be able to make it how
you want it!
- You will be able to choose the runes placed there. The runes will
recharge just like energy does (but slower I imagine)
7. What Makes the Death Knight
Different?
- This class is meant to feel
completely different from any other class. It is a DPS class, like a
rouge but Blizzard is being very careful not to make it over power
the rogue but it will be a hearty competitor.
- The Death Knight will not only be a melee class but a summoning
class.
- The Death Knight is a VERY, VERY Different class.
This
information came from this video:
So far to date, the following is what information we have about
the Death Knight Hero class from Blizzard forum posts (BOLD
text is player questions):
There are a lot of details about Death Knights that are going to
be worked out in time. It seems unlikely that the first thing you
are going to want to do with your Death Knight is sell off all of
their gear, though like any sort of character progression, you're
going to eventually replace it as you progress. What sort of
monetary value the starting gear will have if it has one, will be
decided further down the road. Let's try to not put the cart before
the horse just yet. :)
There are a lot of things still being worked out with the Death
Knight class such as specific spell abilities. Unlike a traditional
caster type however, a Death Knight's spell power comes from runes
that are etched into their blade. Think Warcraft III when you think
about the possibilities of abilities for the Death Knight. I say
possibilities because things are still in process for the
development of the class and there will be (of course) a lot of
testing for balance done. Given that this is our first Hero class
we're unveiling, you can be sure we're going for the coolest of the
cool for this class.
Hey neth lots are still wondering about this. is the death
knight going to have a mana pool? the pictures from blizzcon show
spells using mana.
The runes they inscribe on their weapons are their mana pool (of
a sort). As they use their abilities, the runes will be exhausted.
After a period of time the runes will refresh. So, they don't have a
traditional type of mana pool. You'll most likely see some
screenshots of it, but the Death Knight (at current) has three
different types of runes that they can inscribe on their weapon:
Blood, Frost, and Unholy. Runes can only be inscribed out of combat
( all of this is subject to change as development continues.)
I was just wondering if I unlocked the Death Knight class with
this character will I be able to choose if I want them to be
alliance or horde? Also will I only be able to use the Death Knight
class for this realm so If I want to change servers (have already 3
times), will I need to start a new character and level them to 80 do
the quest again for that server?
We don't have any details about how the unlocking of a Death
Knight will go as of yet or the specific limitations that may go
with it. It's still a work in progress. When we actually do have
more information on this, we'll let everyone know.
I still think there should be more information on the Wrath
website about Death Knights, a lot of people still think only
Paladins can be Death Knights.
We'll be adding on to it as we go. While we don't say anything
specific about classes we do say the following about races and given
that not all races have Paladins, it would hopefully clear up that
aspect a bit though more specifics will still need to be worked out.
What races will be allowed to play death knights?
We haven't yet made a final determination about which races can
be death knights. However, the class will be available to both the
Alliance and the Horde.
Will unlocking the Deathknight count against the max number of
characters you have in the server? The reason i ask this is because
I'm capped at my server and I would HATE having to delete a
character to make space for a Deathknight.
At current, our answer is that we are not expanding the amount of
character slots that are available. Strategic deletion may be your
solution though I know it's not a popular one. Should this change
though, we'll be letting everyone know.
The new hero class will take a
character slot. We have no plans to add more character slots. So,
much like with the addition of Draenei and Blood Elves, my
suggestion would be strategic deletion if you want to add the new
Death Knight to your repertoire.
Neth, is PVP balance with the DK (and other classes) a high
priority for level 80 gaming?
We'll be doing balancing on all classes for the expansion since
we will be adding on not only levels, but spells and abilities as
well.
Starting death knight gear = no sell price?
There are a lot of details about Death Knights that are going to
be worked out in time. It seems unlikely that the first thing you
are going to want to do with your Death Knight is sell off all of
their gear, though like any sort of character progression, you're
going to eventually replace it as you progress. What sort of
monetary value the starting gear will have if it has one, will be
decided further down the road. Let's try to not put the cart before
the horse just yet. :)
Ok I have to lore lol on this. Death Knights are corrupted
Paladins. That means a death knight class should only be:
Dwarf Human Blood Elf ????
Death Knights are not all corrupted Paladins. This is something
that people assume because Arthas was one. Death Knights are those
that make a choice to become so either through coersion of good
intentions going badly or even conscientious choice.
We have a lot of ideas of how we can better help people make that
transition to Death Knight meaningful enough that people not only
understand how it's possible, but how to play the Death Knight. Once
we've fleshed those out more, we'll let people know about them.
Right now they are mostly just possibilities and "wouldn't it be
cool if".
I thought the Death Knight class was
something you unlocked like, "Complete a quest and you can create a
Death Knight character", and not something your character becomes.
Me is confuzzled.
No, you have it right. You unlock
it. You won't be exchanging a character for a character or morphing
into a Death Knight.
People however still have been
expressing their want for there to be lore restrictions on who can
unlock the Death Knight. We feel at current that it could be unfair
to those that have a character that would be excluded from being
able to unlock it. Whether this changes or not will be seen.
Why doesn't the DK start at level
1?
Being that it's a Heroic class, it
seems a bit un-heroic to start at level one. At least that is our
thinking. Don't get married to the idea of starting at a low level
for this class.
Is there any plans on looking at
the 1-60 grind in the future due to the expac coming next year?
It was mentioned at one of the panels
that we do want to look at the leveling time for 1-60 and make it a
bit easier. We shall see how this plays out however.
Also, we haven't decided on what
level you will start as your Death Knight, but it seems that it
should be easy enough for someone who has leveled a character to
level 80 and done the quest to be able to adapt to a Death Knight
fairly well. It's not quite the same as handing it over to someone
who is still learning the game. There are lots of opportunities for
someone to solo and group to learn how to play the class.
All races can be Deathknights
translates?
Lore-wise there's really no reason
why a specific race couldn't become a Death Knight.
All races can be challenged mentally
and physically, their will dulled, and be cast down into madness ...
and darkness. Their souls drawn into the runeblade they wield.
If you unlock the Deathknight
class on one server, do you unlock it for all other servers too?
A lot of the questions surrounding
how the Death Knight will be unlocked, how it becomes available,
what the 'unlocking' actually accounts for (is it one time per
unlock, the entire realm, the entire account, etc.), are all still
questions we're asking ourselves.
Why not add more than just the
deathknight for the next expansion?
Death Knights are something we are
very excited about implementing. A lot of people have built up
thoughts on how they want the system to work, but if we add a bunch
of Hero classes at once, it would greatly skew the balance that we
have and on top of this lead to too much complexity in designing and
balancing dungeons. We have to think very carefully about what will
be the most fun for our players before we can make any final
decisions on this.
We will provide more information on
Death Knights when details have been finalized.
Sure, every character should get
the opportunity to unlock the class. But I think every race being
able to *play* the class just totally destroys the "cool-ness" (for
lack of a better term) of the class. I mean, Humans, Dwarves,
Undead, and either (or both, I suppose) Orcs or Blood Elves, are
understandable. But Night Elves and Tauren? Maybe it's just me, but
that totally destroys the sense of Lore behind the class. I think 2
races on each side should be the limit.
We're very aware of the lore
considerations. We are also aware of how it could be very unfair for
those that would love to have a Death Knight to not be able to
unlock it or have to level up fresh in order to get it.
As you know, we currently are
allowing everyone to become one. There will be a method to the
madness that will be evident for such corruption to have occurred as
people progress through the questline to become one. I'm quite sure
that Human Paladins aren't the only ones that can be so tempted and
corrupted by their own good intentions that they can end up becoming
a Death Knight. We shall see however.
Yes, we have ideas of how we want
things to work, but we are still working toward refining a lot of
those ideas. I love seeing the discussion that is going on, but
would caution everyone not to get too wrapped up in any one idea as
a 'must be or else' type of thing. The Lich King is a seductive
force to be reckonned with no matter who you are.
A lot of quests have a gold
component packed in...in other words the player pays gold. I was
wondering how much we will have to pay in the DK "quest" so we can
start saving now.
I don't know what quests you're
doing, but I generally receive gold for completing quests.
It's too early to say how the Death
Knight will be unlocked exactly, but as stated in a recent interview
with Jeff, we're looking at the possibility of not requiring a quest
be completed at 80 at all, but just having a higher level character
on the account or realm. It's still too early in development to lock
anything down, a lot is going to change, even if we have a good
enough idea about something to have talked about it at BlizzCon.
We still have a lot of content coming
for the game now, and while Wrath is definitely on the horizon, I
wouldn't put too much thought into preparing for it just yet.
The main thing is, people want to
play something new. They feel that the Death Knight is their only
choice. Never mind that they don't have to play a Death Knight at
all if they don't wish to. There will be a need for their priests,
paladins, warriors etc still. There will be new spells and
abilities, new items, a new profession and more. There are more
things that will be there to do than do the quest to become a Death
Knight and then level one to 80. No one is forcing anyone to play
one, but we'd like to make the choice to play one readily available
and intriguing for those that would love to play one.
This article will be updated as
more information arises.